Best Blogger Tips

Showing posts with label Tutorials. Show all posts
Showing posts with label Tutorials. Show all posts

Saturday, 4 October 2014

Lottery Numbers Application in Java with source code

1 comments
Lottery Numbers applcation in java

Source Code

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Random;
import javax.swing.BorderFactory;
import javax.swing.Box;
import javax.swing.ButtonGroup;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JRadioButton;
import javax.swing.JTextField;
import javax.swing.border.TitledBorder;


public class LotteryFrame extends JFrame 
{

        public static void main(String[] args) 
    {
        // TODO Auto-generated method stub
        LotteryFrame lotto = new LotteryFrame();
        lotto.setVisible(true);
      
    }
    
    public LotteryFrame()
    {
        this.setTitle("Lottery Games");
        this.setResizable(false);
        this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        this.add(new LotteryPanel() );
        //this.setSize( 500, 450);
        this.pack();

    }

}

class LotteryPanel extends JPanel implements ActionListener
{
   private JRadioButton cash3Radio, play4Radio, fantasy5Radio, lottoRadio;
   private JTextField lottoNumbersTF, lottoNumbersAscTF, lottoNumbersDescTF,
             highestNumTF, lowestNumbTF, sumTF, avgTF, myNumbersTF;    
   
   private JButton displayBtn, checkMyNumbersBtn;
   private JLabel resultsLb;
   
   public ArrayListlottoNumbers = new ArrayList();
   private int quantity = 0;
   public int maxNumber = 0;
   public int minNumber = 0;
   public int sum = 0;
   public double average = 0;
   public StringBuilder sortedNumbers = null;
   public StringBuilder sortedNumbersDesc = null;
   
   public LotteryPanel()
   {
      // this.setLayout(new GridLayout(2, 1));
       this.setLayout(new BorderLayout(8,8)  );
       JPanel radioPanel = new JPanel();
       ButtonGroup group= new ButtonGroup();
       radioPanel.setLayout( new FlowLayout(FlowLayout.CENTER) );
       radioPanel.setBorder( BorderFactory.createTitledBorder("Select a Game") );
       
       //add the radio buttons
       cash3Radio = new JRadioButton("Cash 3", true);
       cash3Radio.addActionListener(this);
       radioPanel.add(cash3Radio);
       group.add(cash3Radio);
       
       play4Radio = new JRadioButton("Play 4");
       play4Radio.addActionListener(this);
       radioPanel.add(play4Radio);
       group.add(play4Radio);
       
       fantasy5Radio = new JRadioButton("Fantasy 5");
       fantasy5Radio.addActionListener(this);
       radioPanel.add(fantasy5Radio);
       group.add(fantasy5Radio);
       
       
       lottoRadio = new JRadioButton("Lotto");
       lottoRadio.addActionListener(this);
       radioPanel.add(lottoRadio);
       group.add(lottoRadio);
       
       displayBtn = new JButton("Display Lottery Numbers");
       JPanel btnPanel = new JPanel();
       btnPanel.add(displayBtn);
       displayBtn.addActionListener(this);
       
       this.add(radioPanel, BorderLayout.NORTH ); 
             
       ///labels panel
       JPanel labelsPanel = new JPanel();
       labelsPanel.setLayout ( new GridLayout(14,1) );
       labelsPanel.setBorder( BorderFactory.createTitledBorder("Results") );
       
           
       labelsPanel.add(new JLabel("Lottery Numbers:"));
       this.lottoNumbersTF = new JTextField(10);
       this.lottoNumbersTF.setEditable(false);
       this.lottoNumbersTF.setForeground(Color.red);
       labelsPanel.add(lottoNumbersTF);

       labelsPanel.add(new JLabel("Lottery Numbers (Ascending Order):"));
       this.lottoNumbersAscTF = new JTextField(10);
       this.lottoNumbersAscTF.setEditable(false);
       lottoNumbersAscTF.setForeground(Color.blue);
       lottoNumbersAscTF.setBackground(Color.yellow);
       
       labelsPanel.add(lottoNumbersAscTF);
       
       labelsPanel.add(new JLabel("Lottery Numbers (Descending Order):"));
       this.lottoNumbersDescTF = new JTextField(10);
       this.lottoNumbersDescTF.setEditable(false);
       labelsPanel.add(lottoNumbersDescTF);
       
      // JPanelmathPanel = new JPanel();
       //mathPanel.setLayout (  new FlowLayout(FlowLayout.CENTER));
       labelsPanel.add(new JLabel("Highest Number:"));
       this.highestNumTF = new JTextField(10);
       this.highestNumTF.setEditable(false);
       labelsPanel.add(highestNumTF);
       
       labelsPanel.add(new JLabel("Lowest Number:"));
       this.lowestNumbTF = new JTextField(10);
       this.lowestNumbTF.setEditable(false);
       labelsPanel.add(lowestNumbTF);
       
       labelsPanel.add(new JLabel("Sum:"));
       this.sumTF = new JTextField(10);
       this.sumTF.setEditable(false);
       labelsPanel.add(sumTF);
       
       labelsPanel.add(new JLabel("Avg:"));
       this.avgTF = new JTextField(10);
       this.avgTF.setEditable(false);
       labelsPanel.add(avgTF);
                   
       ///labels panel
       JPanel myNumbersPanel = new JPanel();
       JPanel myNumbersPanel2 = new JPanel();
       myNumbersPanel2.setLayout ( new GridLayout(3,1) );
       myNumbersPanel.setLayout ( new BorderLayout(4,4) );
       myNumbersPanel.setBorder( new TitledBorder("Check my numbers") );
       checkMyNumbersBtn = new JButton("Check my numbers");
       checkMyNumbersBtn.addActionListener(this);
       myNumbersPanel.setPreferredSize(new Dimension(200, 20) );
       
       this.myNumbersTF = new JTextField(10);
       this.myNumbersTF.setEditable(false);
       myNumbersTF.setForeground(Color.blue);
       myNumbersTF.setBackground(Color.yellow);
       resultsLb = new JLabel("");
       
       myNumbersPanel.add(checkMyNumbersBtn, BorderLayout.NORTH);
       myNumbersPanel2.add(new JLabel("My Numbers:"));
       myNumbersPanel2.add(myNumbersTF);
       myNumbersPanel2.add(resultsLb);
     //  myNumbersPanel2.setBackground(Color.YELLOW);
       myNumbersPanel.add(  Box.createRigidArea(new Dimension(50,165)) , BorderLayout.SOUTH );
       myNumbersPanel.add(myNumbersPanel2, BorderLayout.CENTER );
      
       this.add(labelsPanel, BorderLayout.CENTER);
       this.add( btnPanel, BorderLayout.SOUTH);
       this.add(myNumbersPanel, BorderLayout.EAST);
       
       
       
   }

    
    public void actionPerformed(ActionEvent e) 
    {
        
        if (e.getSource() == this.displayBtn ) //display Button clicked
        {clearFields();
        	if(cash3Radio.isSelected()){
        		   quantity = getNumbersQty(3);
        	    	 
        	    	  lottoNumbersTF.setText(getListContent(3));
        	    	  highestNumTF.setText(maxNumber+"");
        	    	  lowestNumbTF.setText(minNumber+"");
        	    	  sumTF.setText(sum+"");
        	    	  avgTF.setText(average+"");
        	    	  lottoNumbersAscTF.setText(sortedNumbers.toString()+" ");
        	    	  lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
        	    	  
        	}
        	if(play4Radio.isSelected()){clearFields();
        		 quantity =   getNumbersQty(4);
          	   lottoNumbersTF.setText(getListContent(4));
          	   highestNumTF.setText(maxNumber+"");
          	   lowestNumbTF.setText(minNumber+"");
          	   sumTF.setText(sum+"");
          	   avgTF.setText(average+"");
          	   lottoNumbersAscTF.setText(sortedNumbers+" ");
          	 lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
        	}
        	if(fantasy5Radio.isSelected()){clearFields();
        		   quantity =   getNumbersQty(5);
            	   lottoNumbersTF.setText(getListContent(5));
            	   highestNumTF.setText(maxNumber+"");
            	   lowestNumbTF.setText(minNumber+"");
            	   sumTF.setText(sum+"");
            	   avgTF.setText(average+"");
            	   lottoNumbersAscTF.setText(sortedNumbers+" ");
            	   lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
        		
        	}
        	if(lottoRadio.isSelected()){clearFields();
        		   quantity =   getNumbersQty(6); 
            	   lottoNumbersTF.setText(getListContent(6));
            	   highestNumTF.setText(maxNumber+"");
            	   lowestNumbTF.setText(minNumber+"");
            	   sumTF.setText(sum+"");
            	   avgTF.setText(average+"");
            	   lottoNumbersAscTF.setText(sortedNumbers+" ");
            	   lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
        	}
        }
       else if( e.getSource()== cash3Radio )
      {	clearFields();
    	   
    	   quantity = getNumbersQty(3);
    	 
    	  lottoNumbersTF.setText(getListContent(3));
    	  highestNumTF.setText(maxNumber+"");
    	  lowestNumbTF.setText(minNumber+"");
    	  sumTF.setText(sum+"");
    	  avgTF.setText(average+"");
    	  lottoNumbersAscTF.setText(sortedNumbers.toString()+" ");
    	  lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
    	  
        }
       else if(e.getSource() == play4Radio){
    	   clearFields();
    	   quantity =   getNumbersQty(4);
    	   lottoNumbersTF.setText(getListContent(4));
    	   highestNumTF.setText(maxNumber+"");
    	   lowestNumbTF.setText(minNumber+"");
    	   sumTF.setText(sum+"");
    	   avgTF.setText(average+"");
    	   lottoNumbersAscTF.setText(sortedNumbers+" ");
    	   lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
       }
       else if(e.getSource() == fantasy5Radio){
    	   clearFields();
    	   quantity =   getNumbersQty(5);
    	   lottoNumbersTF.setText(getListContent(5));
    	   highestNumTF.setText(maxNumber+"");
    	   lowestNumbTF.setText(minNumber+"");
    	   sumTF.setText(sum+"");
    	   avgTF.setText(average+"");
    	   lottoNumbersAscTF.setText(sortedNumbers+" ");
    	   lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
    	  
       }
       else if(e.getSource() == lottoRadio){
    	   clearFields();
    	   quantity =   getNumbersQty(6); 
    	   lottoNumbersTF.setText(getListContent(6));
    	   highestNumTF.setText(maxNumber+"");
    	   lowestNumbTF.setText(minNumber+"");
    	   sumTF.setText(sum+"");
    	   avgTF.setText(average+"");
    	   lottoNumbersAscTF.setText(sortedNumbers+" ");
    	   lottoNumbersDescTF.setText(sortedNumbersDesc.toString()+"");
       }
        else if( e.getSource() == checkMyNumbersBtn )
        {
      	   
    	 
        	
        	
        		if(cash3Radio.isSelected()){
        			StringBuilder builder = new StringBuilder();
                 	String numbers = null,numberStorred = null;
                	String text = null;
        			quantity =   getNumbersQty(3);
        			for(int i = 0; i=1 && numberInput<=54){
                			
                		 text = lottoNumbersTF.getText();
                		System.out.println(text);
                		if (text.trim().contains(input)){
                			JOptionPane.showMessageDialog(null, "You already entered a number");
                			builder.append(" "+input+" ");
                		}else{
                			builder.append(" "+input+" ");
                			
                			
                		}
            	}	
            	else{
            		JOptionPane.showMessageDialog(null, "The number must be in 1-54.");
            		
        		}
        		 numbers = builder.toString();
        		
        		 numberStorred = text.replace(" ", "");
        
        			}
        			
        			
        			
        			if(numbers.equals(numberStorred)){
        				resultsLb.setText("You win :)");
        			}
        			else{
        				resultsLb.setText("You loose :(");
        			}
        			myNumbersTF.setText(numbers);
        			
        			
        			
        }

        		if(play4Radio.isSelected()){
        			StringBuilder builder = new StringBuilder();
                 	String numbers = null,numberStorred = null;
                	String text = null;
        			quantity =   getNumbersQty(4);
        			for(int i = 0; i=1 && numberInput<=54){
                			
                		 text = lottoNumbersTF.getText();
                		System.out.println(text);
                		if (text.trim().contains(input)){
                			JOptionPane.showMessageDialog(null, "You already entered a number");
                			builder.append(" "+input+" ");
                		}else{
                			builder.append(" "+input+" ");
                			
                			
                		}
            	}	
            	else{
            		JOptionPane.showMessageDialog(null, "The number must be in 1-54.");
            		
        		}
        		 numbers = builder.toString();
        		
        		 numberStorred = text.replace(" ", "");
        
        			}
        			
        			
        			
        			if(numbers.equals(numberStorred)){
        				resultsLb.setText("You win :)");
        			}
        			else{
        				resultsLb.setText("You loose :(");
        			}
        			myNumbersTF.setText(numbers);
        			
        			
        			
        }
        
        		
        		
        
        else if(fantasy5Radio.isSelected()){
			StringBuilder builder = new StringBuilder();
         	String numbers = null,numberStorred = null;
        	String text = null;
			quantity =   getNumbersQty(5);
			for(int i = 0; i=1 && numberInput<=54){
        			
        		 text = lottoNumbersTF.getText();
        		System.out.println(text);
        		if (text.trim().contains(input)){
        			JOptionPane.showMessageDialog(null, "You already entered a number");
        			builder.append(" "+input+" ");
        		}else{
        			builder.append(" "+input+" ");
        			
        			
        		}
    	}	
    	else{
    		JOptionPane.showMessageDialog(null, "The number must be in 1-54.");
    		
		}
		 numbers = builder.toString();
		
		 numberStorred = text.replace(" ", "");

			}
			
			
			
			if(numbers.equals(numberStorred)){
				resultsLb.setText("You win :)");
			}
			else{
				resultsLb.setText("You loose :(");
			}
			myNumbersTF.setText(numbers);
			
			
			
}

        else 		if(lottoRadio.isSelected()){
			StringBuilder builder = new StringBuilder();
         	String numbers = null,numberStorred = null;
        	String text = null;
			quantity =   getNumbersQty(6);
			for(int i = 0; i=1 && numberInput<=54){
        			
        		 text = lottoNumbersTF.getText();
        		System.out.println(text);
        		if (text.trim().contains(input)){
        			JOptionPane.showMessageDialog(null, "You already entered a number");
        			builder.append(" "+input+" ");
        		}else{
        			builder.append(" "+input+" ");
        			
        			
        		}
    	}	
    	else{
    		JOptionPane.showMessageDialog(null, "The number must be in 1-54.");
    		
		}
		 numbers = builder.toString();
		
		 numberStorred = text.replace(" ", "");

			}
			
			
			
			if(numbers.equals(numberStorred)){
				resultsLb.setText("You win :)");
			}
			else{
				resultsLb.setText("You loose :(");
			}
			myNumbersTF.setText(numbers);
			
			
			
}

        }	
        }
    
    //end of actionPerformed
    
   //YOUR FUNCTIONS GO HERE
    
    public int getNumbersQty(int qty) {
    	
    	
    	return qty;
    }
    public String getListContent(int qty){
    	Random rand = new Random();
    	int num = 0,randomNumbers = 0;
    	int numberArray[] = new int[qty];
    	ArrayList list = new ArrayList(qty);
    	for (num = 0; num max) {
    	         max = numArray[i];
    	      }
    	      
    	     }
    	return max;
    }
    public int displayLowestNumber(int numArray[],int qty){
    	for(int i = 0; i  0 and when key is less than the value in the array
            // shift the value and insert
            // the value appropriately.
            //System.out.println(j);
            while (i >= 0 && numArray[i] < key) {
            	numArray[i + 1] = numArray[i];
                i = i - 1;
                numArray[i + 1] = key;
            }
        }
        for (int k = 0; k < numArray.length; k++) {
            	builder.append(" "+numArray[k]);
        }
        return builder;
		
  }
  public void clearFields(){
	  lottoNumbersTF.setText("");
	   highestNumTF.setText("");
	   lowestNumbTF.setText("");
	   sumTF.setText("");
	   avgTF.setText("");
	   lottoNumbersAscTF.setText("");
	   lottoNumbersDescTF.setText("");
	   resultsLb.setText("");
	   myNumbersTF.setText("");
  }
  
} 


Screen shot


Saturday, 15 June 2013

Creating a beautiful login web page.

0 comments
Creating a beautiful login web page.

Screen Shot

login page

Thursday, 25 April 2013

Questions and Answers related to Information Technology!

0 comments

Question

A bio-metric web-based time reporting system is been proposed at your University Write down three consistent and testable, functional requirements for this software.

Answer

Before discussing the functional requirements for the software proposed for the university,

Sunday, 12 August 2012

Tutorials

0 comments
Following are some of the best web resources through you can learn to create dynamic websites and concurrent software applications:

Java Tutorials

  1. Thenewboston.org
  2. Creativity-tuts channel on youtube
  3. FireCat channel on youtube
  4. RoseIndia.com
  5. MrJavaHelp youtube channel

Web Development

  1. Thenewboston.org
  2. Learnerstv.com
  3. Lynda.com
  4. Tutorialspoint.com
 

| Bloggers Broadcast © 2010. All Rights Reserved | Back To Top |

Your Text Link Here